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Kingdom
Hearts II improvement upon the previous installment absolutely promises
to be enjoyable in spite of a few gameplay flaws. |
.:
Story: 9/10
.: Gameplay: 8/10
.: Graphics: 9/10
.: Music: 9/10
.: Value: 9/10
.: Replay Value: 9/10 |
Overall:
8.8
Excellent |
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Category:
Action Role-Playing
Platform: PlayStation 2
Tech Information: 1 Player. |
Publisher:
Square Enix
Developer: Square Enix
Release Date: Mar 28, 2006 |
Story:
Kingdom Hearts II begins one year after Kingdom Hearts: Chain of Memories.
Sora, Donald and Goofy have been asleep for the past year to regain their
lost memories. After a series of event Sora managed to awake all thanks
to someone named DiZ. After his awakening Sora, Donald and Goofy found themselves
to be in Twilight Town and King Mickey Mouse and Yen Sid send them on another
journey. Their goal is to find Riku and stop the plans of Organization XIII,
who control the Nobodies a new type of monster in Kingdom Hearts II. Sora
also receives a new set of clothes that allow him to fuse with party members
to gain special abilities, known as Drive Form. Along their Journey they
will find more about the Nobodies and the Organization XIII…
Artistic
Elements:
There has been quite a change in the graphics area for the game compared
to the previous installment. Sora has obviously grown up and with new clothes
which serves as a gameplay purpose as well as definitely a plus in the appearance
area. Though the graphics of the game might not be the best seen to date
on the PlayStation 2, the variety of everything to be seen and the world
environments are highly beautiful and extraordinarily well detailed that
makes the whole thing impressive. With so much at hand, from battling to
going from tightly knit environments, there will always be something attracting
you.
The
music is just fantastic. Yoko Shimomura once again takes this role and performs
the task splendidly. The music that you hear in the game blends perfectly
with the situation and scenery creating, which is truly a credit to the
game itself. The main vocal theme for the original Japanese release was
"Passion", written and performed by Utada Hikaru once again. Large
portions of Disney songs--from The Little Mermaid, make their way into the
rhythm games on the Atlantica level. English version of "Passion",
"Sanctuary", was used in the Western releases being performed
by Utada Hikaru once again.
Gameplay:
The gameplay of Kingdom Hearts II is actually very similar to that of Kingdom
Hearts. There has been vast improvement in the camera angles by the developers
as the camera angle in the gameplay is one of the major issues in the last
series. The player will directly control Sora from a third person camera
angle, though first person perspective is available. As this is an Action
RPG game, Kingdom Hearts II will be included an experience point system
which will determine the characters development. As more monsters are being
defeated, experiences points will be gain and thus enabling characters to
level up and to gain new abilities and skills.
Combat
in Kingdom Hearts II is in fast pace and involves button presses which will
initiate certain special features attacks by the on-screen character. Similar
to Kingdom Hearts the usage of summoning beings and Magic spells will be
included too. A new feature in combat will be the Reaction Command, much
similar to the game God of War; but however God of War did a much better
job on this area. By mashing the triangle button at the correct time during
the battle the on-screen character will perform special enemy-specific attacks.
Reaction Commands can be used to avoid heavy damage or defeat regular enemy
with ease and are sometimes a must to complete a boss battle.
Like
Kingdom Hearts, two party members will be usually present who will assist
you in battle. Though these characters are computer controlled, the player
is allowed to customize on how they will behave though a certain extent
in battle though the menu screen. Apart from all this, the “Gummi
Ship” being criticize heavily on the last game has made quite tremendous
change. The whole system have been completely recreated to make it seems
more enjoyable than the previous game. The purposes of it have remained
the same which is a must for players to travel from one world to another.
Replay
Value:
The variety of side-quests and mini-games on Kingdom Hearts II are not to
be taken lightly. In each world you’ll find something new to do, something
you’ve missed and want to go back to get. Much like the previous installment
there will be a place called Hades Chamber, where you can proclaim your
title as champion and fight previous enemies. With so many great sidequest
and a fantastic storyline you will definitely be playing the game again.
Value:
This is definitely a game you want to own and a plus if you have already
played or own Kingdom Hearts. You’ll spend a long time playing this
game making sure you got everything completed. This is definitely worth
your money, for both Adults and Children alike.
Overall:
Kingdom Hearts II have a great story that will definitely be worth playing
and its improvement upon the previous installment absolutely promises to
be enjoyable in spite of a few gameplay flaws.
~ Review Written
by : Fantasy ~
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