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Home // Final Fantasy VII: Crisis Core

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Content
Crisis Core will be considered as one of the best game Square developed in the PSP in years to come. It is a definite "must play" for every PSP owner and every fan of role-playing game alike.
.: Story: 10/10
.: Gameplay: 9/10
.: Graphics: 10/10
.: Music: 10/10
.: Value: 9/10
.: Replay Value: 10/10
Overall:

9.5
Must Play!
Category: Action Roleplaying
Platform: Playstation Portable
Tech Information: 1 Player.
Publisher: Square Enix
Developer: Square Enix
Release Date: Mar 24, 2008

Story:
The story timeline take place before the story of Final Fantasy VII. The Shinra Electric Power Company possesses an organization of soldiers with powerful combat ability known as SOLDIER, and amongst them, the elite are known as SOLDIER: First Class, inspiring respect and envy from the masses.
Among the masses is Zack a young 2nd Class SOLDIER yearning to be First Class. He works hard at his daily duties with his senior and mentor, Angeal, a First Class and an excellent leader. As the story progress, many new and known characters will be introduced such as Cloud, Tifa, Aerith and the most popular villain in roleplaying game history: Sephiroth.

One particular new character is Genesis, a first class member of SOLDIER that went missing without a trace along with many other 2nd and 3rd class SOLDIERs during the Wutai war.
Zack Fair


The Shinra Company's top management assessed the situation and decided to send out SOLDIER in order to bring an end to the war quickly and clarify the scandal, and so, Angeal and Zack, as well as Sephiroth, whose name would come to be known throughout the world as a hero, were dispatched to Wutai.

Artistic Elements:
Crisis Core is by far the best graphical game known in the hand held console Playstation Portable. The game's spectacular cutscenes have an immense effect on the emotionally resonant story. The mix of prerendered cinematics and in-engine cutscenes successfully add a major plus to the overall presentation both story and gameplay alike. With famous cutscenes like the Nibelhiem Mako Reactor it is a definite plus for the overall game.

Music:
The game's soundtrack was released on October 10, 2007, covering 55 songs across two discs. The music was composed by Takeharu Ishimoto, with a few tracks by Kazuhiko Toyama. The soundtrack also includes remixes of various music pieces from Final Fantasy VII composed by Nobuo Uematsu. Square clearly did an incredibly job on Crisis Core voice acting. You can clearly differentiate the young arrogant Zack Fair that doesn’t focus with the later on matured Zack voice. Lastly the Theme Song performed by Ayaka titled Why was a huge hit and it brings the entire effect on the storyline plot.

Gameplay:
Crisis Core has an action- and menu-based element gameplay. The new battle system clearly is different from Final Fantasy VII. However it’s not bad nor good, it’s just different. Another feature is the Digital Mind Wave, or "DMW", that revolves around a series of reels at the upper left corner of the screen which spin continuously as long as there is SP left to consume. Each rotate independently and upon lining up the three reels of the same character and value will result in a power-up or a "Power Surge!" during the combat. Zack will then perform various limit breaks depending on the character that appear on the reel. It may seem confusing at first but once you get a hang of it, it will be extremely addictive to battle.

The player will have full control over Zack when moving around, and can rotate the camera with the left and right triggers. The only flaw I notice is that the camera angle notion sometimes frustrates me because it won’t turn when Zack is near a wall.

In additional to the gameplay, a feature call Materia Fusion is introduced where Zack can take two Materia and combined them together to create stronger Materia. This is a new and very interesting feature to play on. Summons is back and this time round the summons animations are all prerendered cinematics. Yes, when the
FFVII: Crisis Core Gameplay
Gameplay Battle System
DMW hit’s 3 summon face eg: Ifrit, the prerendered cinematics will roll. So it’s pretty cool to see a prerendered cinematics in between the battle and it’s another huge plus to the gameplay as well.

Outside of the main story, there are plenty of side missions to keep you occupied. It takes an average of 20 hours to complete the main story game with maybe additional of 10 hours more on all the missions. Overall the gameplay is relatively both easy as well as hard depending on how much you want to cover the game.


Replay Value:

With the New Game plus and a game in Playstation portable I see no reason why the game shouldn’t be replayed. Plenty of missions will be there for gamers to complete as this added another major plus towards the Replay Value of the game.

Value:
Crisis Core is a “must get”, “must play” and “must own” game if you’re a PSP owner or simply a person that play RPG or action genre game. Another great additional towards the value of the game is the emotional storyline that revolves around each character and lastly it is a prequel to one of the most top rated and famous RPG game of all time the Final Fantasy VII.

Overall:
Crisis Core will be considered as one of the best game Square developed in the PSP in years to come. It is a definite "must play" for every PSP owner and every fan of role-playing game alike. After playing everything, you may find yourself saying: “Embrace your Dreams.”

~ Review Written by : Fantasy ~

 
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